Dive (move) - Bulbapedia, the community-driven Pokmon encyclopedia
Dive (Japanese: ダイビング Diving) is a damage-dealing Water-type move introduced in Generation III. It was HM08 in Generation III, HM06 in Generation V and HM07 in Pokémon Omega Ruby and Alpha Sapphire. In Generation VIII, it is TM45.
Effect
In battle
The user dives underwater and becomes protected against most moves during the first turn, known as a semi-invulnerable turn, and then the user deals damage in the second turn.
Surf and Whirlpool are able to hit a submerged Pokémon, dealing twice the regular damage in all generations except in Generation IV, where the move's power is doubled instead (resulting in virtually the same effect).
The user can also be hit underwater if it was previously targeted by Lock-On or Mind Reader, or if either the attacker or the submerged Pokémon has No Guard.
Sandstorm, hail, and Shadow Sky will not cause damage during the semi-invulnerable turn.
If the user is holding a Power Herb, this item is consumed and Dive will be executed in one turn.
If a Cramorant with Gulp Missile uses Dive (or Surf), it catches prey and changes forms, unless it already caught prey or is Dynamaxed.
Generation III
Dive's base power is 60.
Pokémon can be caught during the semi-invulnerable stage of Dive.
Dive can be used as the first move of a Pokémon Contest combination, causing Surf to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Rain Dance or Surf was used in the previous turn.
Generation IV onwards
Dive's base power was raised to 80.
Pokémon can no longer be caught during the semi-invulnerable stage of Dive.
Outside of battle
Main article: UnderwaterDive allows the player to go underwater in dark patches of water. This requires the player to be traveling on water using Surf. Conversely, if the player is already diving underwater, then Dive allows them to go back to the surface in patches illuminated by light from above.
Dive is usable either from the party, or by pressing A while being in a place where this move is usable (either when surfing in the dark patch or when diving under the light from above).
The only regions in which these spots (and the HM itself) have been seen are Hoenn and Unova. Thus, it is only an HM in Generations III, V, and VI.
In Pokémon Ruby, Sapphire, Emerald, Pokémon Omega Ruby and Alpha Sapphire, the Mind Badge is required to use Dive outside of battle.
Description
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Learnset
By leveling up
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0580 | Water 1 | Flying | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/HM/Move Tutor
Gallery
Artwork
In other games
Pokémon Mystery Dungeon series
Dive gives the user the diving status on the first turn. While the user is underwater, the Pokémon cannot be hit by moves, except with Surf and Whirlpool. Projectiles will also pass the user as if their tile was empty. On the second turn, the user attacks enemy in the front. In the Rescue Team, Explorers and Adventure Squad series, the move's damage is doubled at the end of damage calculation.
This move can be used only on a water tile (including the shallow water in water dungeons); it will fail if used on any other type of tile. If the water was drained with Drought Orb while in middle of Dive, the user will still attempt to attack, but fail due to not being on a water tile. Due to being a two-turn move, this move cannot be linked. Dive cannot be used in a Pokémon Tower in the Adventure Squad series.
In Explorers of Time, Darkness, and Sky, Dive is a TM. However, no Pokémon are technically compatible with it as it was not a TM in the Generation IV core series games; the only Pokémon who can use it are those who already learn Dive via level-up due to the game's logic allowing Pokémon to learn TM moves if they learn them via level-up, even if they are not actually compatible with the TM itself.
Pokémon Rumble Rush
Dive★★★★ | |
---|---|
Attack power | 81.79109 |
Charge time | 1.18 seconds |
Range type | Dash |
Number of hits | 1 |
Number of projectiles | 1 |
Critical hit rate | 1.5% |
Additional effect | None |
Pokémon UNITE
In Pokémon UNITE, Dive is Cramorant's first move. It is obtained by reaching level 6 and upgrading Whirlpool into it instead of Surf. The user turns the designated area into a puddle, then dives to that area, shoving and damaging enemies in the area. The user catches prey for Gulp Missile as they emerge from the puddle. Holds 3 uses in reserve. There is a 1.5 sec cooldown between charges, which is reduced with cooldown reduction. At level 13, the move's damage is increased.
Gyarados's Unite Move, Dragon Current, is similar to Dive.
Description
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In the manga
Pokémon Adventures
Pokémon Battrio: Aim to be Battrio Master!
Manaphy | |||
The user releases a wave of water at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Manaphy releases a wave of water at the opponent. | |||
Ryū's Manaphy | ABM13 | Debut |
Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom
In other generations
In battle
Core series games
Side series games
Spin-off series games
Outside of battle
Trivia
- Unlike Whirlpool and Defog, which can be freely known by a Pokémon sent forward to Generation V when said Pokémon is transferred from a game they are not an HM in, a Pokémon with Dive will be prevented from being migrated to Generation IV even in Pokémon FireRed and LeafGreen, where Dive is not usable, required, or available to the player without trading.
- Dive is the only HM move not to have been featured in the anime so far.
- Dive has had the most individual numbers of any HM move, having been HM06, HM07, and HM08 in different generations.
In other languages
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